killswitch

What I'm putting in my face recently

I am pouring media into my face. Here are some brief thoughts on some of what I've watched since the start of the year:

In the middle of all this I've been playing Umamusume: Pretty Derby daily, puzzling out its systems. Great for when Invincible is on the TV in front of me, begging me to ignore it. I'm always curious to see what a game with infinite money does with its budget - my vibe on it right now is that it's interestingly put together and I don't know a lot of other gigantic mainstream games that use storylets as heavily as it does. But maybe I'm just not playing enough gachas, lol. (I will not be downloading any more.) (My favourite horses are Tamamo Cross and Nice Nature.)

Also: the Deadlock closed alpha (beta?) has consumed a lot of my time. I swore I'd never get into another moba after I put nearly 4000 hours into Dota 2, but Deadlock feels both fresh and familiar in cool ways. The characters have some potent shit going on, the combat feels great, and I am obsessed with one specific little sleepy guy. The Street Brawl mode means I don't get locked into a losing game for 40 minutes - it's very smartly put together.

Finally: I am still actively raiding in FFXIV, we've (mostly) blind progged up to M12S phase 2. Dawntrail might still be my favourite expac to date, and I have vague plans to write on this at length later, but I think the amount of genuine respect and care that's gone into the worldbuilding has been overlooked to a ridiculous degree. The effort is invisible if you don't look for it, but it's very much there. Tural is, by a very long shot, the most thoughtfully put-together setting in the game. Shame that so many new players have a bunch of unbearably boring dorks screaming in their ears about how much it sucks. Don't @ me if you disagree with me on this one, I do not care! Wuk Lamat is my best friend and it is a crying shame that she seems to have died on the way back to her home planet.